Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
if done a battle tanks like map with items using the phoenixfire ability to instantly shot on an random unit so the maximal projectiles per item is 4 (4 abilitys) and i want to make an item with 6 projectiles ... but i think there is no way to do that...
okay i will try but i dont think that it will work with this ability...
another question: is there a way to stop non-hero-units from dropping items on death?
Why wouldn't it work? What ability?
Also. Why do you ask this? Is it a stolen map with item drop system or what?
If yes then dunno, check the system. If no then just change the items stat at Stat - Dropped When Carrier Dies. Change it to false.
Another solution came to my mind. You make a spellbook and fill it with the abilities you want to give to an item then add the spellbook to the item (with disabled Stats - Activately used). After that you only have to disable the spellbook for the players in an init trigger with Player - Disable/Enable ability.
Yes, the Spellbook solution allows for an infinite number of abilities per item (Unless these are active abilities.
You'd have to put spellbooks .. within spellbooks
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.