[Sound] Issues with Create Event Objects

Level 12
Joined
Jan 16, 2021
Messages
147
Hello, this is StonemaulMidget,

If anyone here knows about the Model Editor, then you probably know a thing or two about the Node Manager. (If not, you'd best be on your way.)
I have one model that came without Event Objects, which control blood splats, footprints, and sound effects. I created said Event Objects to have said effects, but nothing happened in-game!
Could anyone please direct me on how to resolve the problem, so I could fix this on my own?

Thank you!
 
Level 13
Joined
Apr 3, 2018
Messages
211
Have you specified the event tracks for your event object?
They are the specific frames of your model's animations at which the event object is supposed to fire.

event.png
 
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