- Joined
- Oct 28, 2019
- Messages
- 536
Im trying a Town Hall build roads
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Building Roads
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Events
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Unit - A unit owned by Player 2 (Blue) Is issued an order targeting a point
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Conditions
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(Unit-type of (Triggering unit)) Equal to Town Hallll
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(Issued order) Equal to (Order(road))
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Actions
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Custom script: call DestroyGroup(udg_UGroads)
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Set VariableSet UGroads = (Units within 210.00 of (Target point of issued order) matching ((Unit-type of (Matching unit)) Equal to Road Dummy).)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Distance between (Target point of issued order) and (Position of (Random unit from UGroads))) Less than or equal to 210.00
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Then - Actions
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Game - Display to (All players) the text: YES
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Unit - Create 1 DummyWorker for Player 2 (Blue) at (Target point of issued order) facing Default building facing degrees
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Unit - Add a 10.00 second Generic expiration timer to (Last created unit)
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Unit - Order (Last created unit) to build a Road at (Target point of issued order)
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Else - Actions
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Game - Display to (All players) the text: NO
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Game - Display to (All players) the text: Build near road sys...
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Wait 0.50 seconds
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Player - Add 50 to Player 1 (Red).Current gold
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Unit - Kill (Constructing structure)
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