- Joined
- Dec 2, 2016
- Messages
- 733
It's supposed to if a unit carries the Hellfire item not allow building that structure on top or near them. Tested but it didn't work, any idea what the issue is?
-
Disable boxes near hellfire
-

Events
-


Unit - A unit Begins construction
-
-

Conditions
-

Actions
-


Unit Group - Pick every unit in (Units in (Entire map)) and do (Actions)
-



Loop - Actions
-




If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-





If - Conditions
-






Or - Any (Conditions) are true
-







Conditions
-








(Unit-type of (Picked unit)) Equal to Ancient Vampire
-








(Unit-type of (Picked unit)) Equal to Ancient Vampire
-








(Unit-type of (Picked unit)) Equal to Ancient Vampiress
-
-
-
-





Then - Actions
-






Set FeedingBlockDistance = (Distance between (Position of (Picked unit)) and (Position of (Constructing structure)))
-






If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-







If - Conditions
-








FeedingBlockDistance Less than 100.00
-








Or - Any (Conditions) are true
-









Conditions
-










(Item-type of (Item carried by (Picked unit) in slot 1)) Equal to Gauntlets of Hellfire
-










(Item-type of (Item carried by (Picked unit) in slot 2)) Equal to Gauntlets of Hellfire
-










(Item-type of (Item carried by (Picked unit) in slot 3)) Equal to Gauntlets of Hellfire
-










(Item-type of (Item carried by (Picked unit) in slot 4)) Equal to Gauntlets of Hellfire
-










(Item-type of (Item carried by (Picked unit) in slot 5)) Equal to Gauntlets of Hellfire
-










(Item-type of (Item carried by (Picked unit) in slot 6)) Equal to Gauntlets of Hellfire
-
-
-








Or - Any (Conditions) are true
-









Conditions
-
-








(Unit-type of (Constructing structure)) Equal to Blood Box
-








(Unit-type of (Constructing structure)) Equal to Feeding Block
-
-







Then - Actions
-








Unit - Remove (Constructing structure) from the game
-
-







Else - Actions
-
-
-





Else - Actions
-
-
-
-
-
-
/[trigger]

