- Joined
- Mar 16, 2008
- Messages
- 823
I might be over thinking this. So this map has 16 items. I want you to be able to "combine" any 3 from a pool of 16 items. I made this trigger and thought it was working but it seems to be "combining" and creating the item even if the unit only has 1 of the items or 2. I want it to combine only if it has 3 or more, and only consume 3 items.
I think something as simple as a condition of "has atleast 3 items from this pool of 16 items" would get this trigger working but not sure how to translate that into an actual gui conditional.
I know I might be asking too much for a forum post but here's a copy of the trigger. Curious what you guys think and if you can imagine a way to get this working or completely simplify it:
I think something as simple as a condition of "has atleast 3 items from this pool of 16 items" would get this trigger working but not sure how to translate that into an actual gui conditional.
I know I might be asking too much for a forum post but here's a copy of the trigger. Curious what you guys think and if you can imagine a way to get this working or completely simplify it:
-
Create Epic Creep Crystal
-
Events
- Unit - A unit comes within 256.00 of Orb Forge 1078 <gen>
-
Conditions
- ((Item carried by (Triggering unit) of type Epic Disenchanting Rod) is owned) Equal to True
-
Or - Any (Conditions) are true
-
Conditions
- ((Item carried by (Triggering unit) of type Imbued Blood Stained Dagger) is owned) Equal to True
- ((Item carried by (Triggering unit) of type Imbued Fallen Death Knight's Blade) is owned) Equal to True
- ((Item carried by (Triggering unit) of type Imbued Fallen Knight's Helmet) is owned) Equal to True
- ((Item carried by (Triggering unit) of type Imbued Fallen Paladin's Gavel) is owned) Equal to True
- ((Item carried by (Triggering unit) of type Imbued Gilded Chestguard) is owned) Equal to True
- ((Item carried by (Triggering unit) of type Imbued Iron Cuisses) is owned) Equal to True
- ((Item carried by (Triggering unit) of type Imbued Iron Gauntlets) is owned) Equal to True
- ((Item carried by (Triggering unit) of type Imbued Iron Shoulder Plates) is owned) Equal to True
- ((Item carried by (Triggering unit) of type Imbued Knight's Belt) is owned) Equal to True
- ((Item carried by (Triggering unit) of type Imbued Pandaren Amulet) is owned) Equal to True
- ((Item carried by (Triggering unit) of type Imbued Ruby Ring) is owned) Equal to True
- ((Item carried by (Triggering unit) of type Imbued Sapphire Ring) is owned) Equal to True
- ((Item carried by (Triggering unit) of type Imbued Shadow Bow) is owned) Equal to True
- ((Item carried by (Triggering unit) of type Imbued Vas Fictile Axe) is owned) Equal to True
- ((Item carried by (Triggering unit) of type Imbued Verbene Bonariensis) is owned) Equal to True
- ((Item carried by (Triggering unit) of type Imbued War Horse Bridal) is owned) Equal to True
-
Conditions
-
Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 0
- ((Item carried by (Triggering unit) of type Imbued Blood Stained Dagger) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_1 = (Item carried by (Triggering unit) of type Imbued Blood Stained Dagger)
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 1
- ((Item carried by (Triggering unit) of type Imbued Blood Stained Dagger) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_2 = (Item carried by (Triggering unit) of type Imbued Blood Stained Dagger)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 2
- ((Item carried by (Triggering unit) of type Imbued Blood Stained Dagger) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_3 = (Item carried by (Triggering unit) of type Imbued Blood Stained Dagger)
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 0
- ((Item carried by (Triggering unit) of type Imbued Fallen Death Knight's Blade) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_1 = (Item carried by (Triggering unit) of type Imbued Fallen Death Knight's Blade)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 1
- ((Item carried by (Triggering unit) of type Imbued Fallen Death Knight's Blade) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_2 = (Item carried by (Triggering unit) of type Imbued Fallen Death Knight's Blade)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 2
- ((Item carried by (Triggering unit) of type Imbued Fallen Death Knight's Blade) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_3 = (Item carried by (Triggering unit) of type Imbued Fallen Death Knight's Blade)
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 0
- ((Item carried by (Triggering unit) of type Imbued Fallen Knight's Helmet) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_1 = (Item carried by (Triggering unit) of type Imbued Fallen Knight's Helmet)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 1
- ((Item carried by (Triggering unit) of type Imbued Fallen Knight's Helmet) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_2 = (Item carried by (Triggering unit) of type Imbued Fallen Knight's Helmet)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 2
- ((Item carried by (Triggering unit) of type Imbued Fallen Knight's Helmet) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_3 = (Item carried by (Triggering unit) of type Imbued Fallen Knight's Helmet)
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 0
- ((Item carried by (Triggering unit) of type Imbued Fallen Paladin's Gavel) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_1 = (Item carried by (Triggering unit) of type Imbued Fallen Paladin's Gavel)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 1
- ((Item carried by (Triggering unit) of type Imbued Fallen Paladin's Gavel) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_2 = (Item carried by (Triggering unit) of type Imbued Fallen Paladin's Gavel)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 2
- ((Item carried by (Triggering unit) of type Imbued Fallen Paladin's Gavel) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_3 = (Item carried by (Triggering unit) of type Imbued Fallen Paladin's Gavel)
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 0
- ((Item carried by (Triggering unit) of type Imbued Gilded Chestguard) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_1 = (Item carried by (Triggering unit) of type Imbued Gilded Chestguard)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 1
- ((Item carried by (Triggering unit) of type Imbued Gilded Chestguard) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_2 = (Item carried by (Triggering unit) of type Imbued Gilded Chestguard)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 2
- ((Item carried by (Triggering unit) of type Imbued Gilded Chestguard) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_3 = (Item carried by (Triggering unit) of type Imbued Gilded Chestguard)
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 0
- ((Item carried by (Triggering unit) of type Imbued Iron Cuisses) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_1 = (Item carried by (Triggering unit) of type Imbued Iron Cuisses)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 1
- ((Item carried by (Triggering unit) of type Imbued Iron Cuisses) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_2 = (Item carried by (Triggering unit) of type Imbued Iron Cuisses)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 2
- ((Item carried by (Triggering unit) of type Imbued Iron Cuisses) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_3 = (Item carried by (Triggering unit) of type Imbued Iron Cuisses)
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 0
- ((Item carried by (Triggering unit) of type Imbued Iron Gauntlets) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_1 = (Item carried by (Triggering unit) of type Imbued Iron Gauntlets)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 1
- ((Item carried by (Triggering unit) of type Imbued Iron Gauntlets) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_2 = (Item carried by (Triggering unit) of type Imbued Iron Gauntlets)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 2
- ((Item carried by (Triggering unit) of type Imbued Iron Gauntlets) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_3 = (Item carried by (Triggering unit) of type Imbued Iron Gauntlets)
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 0
- ((Item carried by (Triggering unit) of type Imbued Iron Shoulder Plates) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_1 = (Item carried by (Triggering unit) of type Imbued Iron Shoulder Plates)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 1
- ((Item carried by (Triggering unit) of type Imbued Iron Shoulder Plates) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_2 = (Item carried by (Triggering unit) of type Imbued Iron Shoulder Plates)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 2
- ((Item carried by (Triggering unit) of type Imbued Iron Shoulder Plates) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_3 = (Item carried by (Triggering unit) of type Imbued Iron Shoulder Plates)
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 0
- ((Item carried by (Triggering unit) of type Imbued Knight's Belt) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_1 = (Item carried by (Triggering unit) of type Imbued Knight's Belt)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 1
- ((Item carried by (Triggering unit) of type Imbued Knight's Belt) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_2 = (Item carried by (Triggering unit) of type Imbued Knight's Belt)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 2
- ((Item carried by (Triggering unit) of type Imbued Knight's Belt) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_3 = (Item carried by (Triggering unit) of type Imbued Knight's Belt)
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 0
- ((Item carried by (Triggering unit) of type Imbued Pandaren Amulet) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_1 = (Item carried by (Triggering unit) of type Imbued Pandaren Amulet)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 1
- ((Item carried by (Triggering unit) of type Imbued Pandaren Amulet) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_2 = (Item carried by (Triggering unit) of type Imbued Pandaren Amulet)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 2
- ((Item carried by (Triggering unit) of type Imbued Pandaren Amulet) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_3 = (Item carried by (Triggering unit) of type Imbued Pandaren Amulet)
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 0
- ((Item carried by (Triggering unit) of type Imbued Ruby Ring) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_1 = (Item carried by (Triggering unit) of type Imbued Ruby Ring)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 1
- ((Item carried by (Triggering unit) of type Imbued Ruby Ring) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_2 = (Item carried by (Triggering unit) of type Imbued Ruby Ring)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 2
- ((Item carried by (Triggering unit) of type Imbued Ruby Ring) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_3 = (Item carried by (Triggering unit) of type Imbued Ruby Ring)
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 0
- ((Item carried by (Triggering unit) of type Imbued Sapphire Ring) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_1 = (Item carried by (Triggering unit) of type Imbued Sapphire Ring)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 1
- ((Item carried by (Triggering unit) of type Imbued Sapphire Ring) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_2 = (Item carried by (Triggering unit) of type Imbued Sapphire Ring)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 2
- ((Item carried by (Triggering unit) of type Imbued Sapphire Ring) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_3 = (Item carried by (Triggering unit) of type Imbued Sapphire Ring)
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 0
- ((Item carried by (Triggering unit) of type Imbued Shadow Bow) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_1 = (Item carried by (Triggering unit) of type Imbued Shadow Bow)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 1
- ((Item carried by (Triggering unit) of type Imbued Shadow Bow) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_2 = (Item carried by (Triggering unit) of type Imbued Shadow Bow)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 2
- ((Item carried by (Triggering unit) of type Imbued Shadow Bow) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_3 = (Item carried by (Triggering unit) of type Imbued Shadow Bow)
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 0
- ((Item carried by (Triggering unit) of type Imbued Vas Fictile Axe) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_1 = (Item carried by (Triggering unit) of type Imbued Vas Fictile Axe)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 1
- ((Item carried by (Triggering unit) of type Imbued Vas Fictile Axe) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_2 = (Item carried by (Triggering unit) of type Imbued Vas Fictile Axe)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 2
- ((Item carried by (Triggering unit) of type Imbued Vas Fictile Axe) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_3 = (Item carried by (Triggering unit) of type Imbued Vas Fictile Axe)
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 0
- ((Item carried by (Triggering unit) of type Imbued Verbene Bonariensis) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_1 = (Item carried by (Triggering unit) of type Imbued Verbene Bonariensis)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 1
- ((Item carried by (Triggering unit) of type Imbued Verbene Bonariensis) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_2 = (Item carried by (Triggering unit) of type Imbued Verbene Bonariensis)
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 2
- ((Item carried by (Triggering unit) of type Imbued Verbene Bonariensis) is owned) Equal to True
-
Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_3 = (Item carried by (Triggering unit) of type Imbued Verbene Bonariensis)
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- EpicCreepItems Equal to 0
- ((Item carried by (Triggering unit) of type Imbued War Horse Bridal) is owned) Equal to True
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Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_1 = (Item carried by (Triggering unit) of type Imbued War Horse Bridal)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- EpicCreepItems Equal to 1
- ((Item carried by (Triggering unit) of type Imbued War Horse Bridal) is owned) Equal to True
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Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_2 = (Item carried by (Triggering unit) of type Imbued War Horse Bridal)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- EpicCreepItems Equal to 2
- ((Item carried by (Triggering unit) of type Imbued War Horse Bridal) is owned) Equal to True
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Then - Actions
- Set VariableSet EpicCreepItems = (EpicCreepItems + 1)
- Set VariableSet EpicCreepItem_temp_3 = (Item carried by (Triggering unit) of type Imbued War Horse Bridal)
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- EpicCreepItems Equal to 3
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Then - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- EpicCreepItems Equal to 3
- ((Item carried by (Triggering unit) of type Epic Disenchanting Rod) is owned) Equal to True
- ((Triggering unit) has an item of type Royal Orb of Fire) Equal to True
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Then - Actions
- Set VariableSet EpicCreepItem_Temp_1_TYPE = (Item-type of EpicCreepItem_temp_1)
- Set VariableSet EpicCreepItem_Temp_2_TYPE = (Item-type of EpicCreepItem_temp_2)
- Set VariableSet EpicCreepItem_Temp_3_TYPE = (Item-type of EpicCreepItem_temp_3)
- Item - Remove (Item carried by (Triggering unit) of type EpicCreepItem_Temp_1_TYPE)
- Item - Remove (Item carried by (Triggering unit) of type EpicCreepItem_Temp_2_TYPE)
- Item - Remove (Item carried by (Triggering unit) of type EpicCreepItem_Temp_3_TYPE)
- Hero - Create |cffff4444Sun Ruby|r and give it to (Triggering unit)
- Floating Text - Create floating text that reads |cff6f2583Items Dis... above (Triggering unit) with Z offset 0.00, using font size 24.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
- Floating Text - Set the velocity of (Last created floating text) to 32.00 towards 55.00 degrees
- Floating Text - Change (Last created floating text): Disable permanence
- Floating Text - Change the lifespan of (Last created floating text) to 3.00 seconds
- Set VariableSet EpicCreepItems = 0
- Set VariableSet EpicCreepItem_temp_1 = No item
- Set VariableSet EpicCreepItem_temp_2 = No item
- Set VariableSet EpicCreepItem_temp_3 = No item
- Set VariableSet EpicCreepItem_Temp_1_TYPE = (Item-type of No item)
- Set VariableSet EpicCreepItem_Temp_2_TYPE = (Item-type of No item)
- Set VariableSet EpicCreepItem_Temp_3_TYPE = (Item-type of No item)
- If ((Create Nexus Shield <gen> is on) Equal to True) then do (Do nothing) else do (Trigger - Turn on Create Nexus Shield <gen>)
- Skip remaining actions
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- EpicCreepItems Equal to 3
- ((Item carried by (Triggering unit) of type Epic Disenchanting Rod) is owned) Equal to True
- ((Triggering unit) has an item of type Royal Orb of Water) Equal to True
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Then - Actions
- Set VariableSet EpicCreepItem_Temp_1_TYPE = (Item-type of EpicCreepItem_temp_1)
- Set VariableSet EpicCreepItem_Temp_2_TYPE = (Item-type of EpicCreepItem_temp_2)
- Set VariableSet EpicCreepItem_Temp_3_TYPE = (Item-type of EpicCreepItem_temp_3)
- Item - Remove (Item carried by (Triggering unit) of type EpicCreepItem_Temp_1_TYPE)
- Item - Remove (Item carried by (Triggering unit) of type EpicCreepItem_Temp_2_TYPE)
- Item - Remove (Item carried by (Triggering unit) of type EpicCreepItem_Temp_3_TYPE)
- Hero - Create |cff4444ffNeptune Sapphire|r and give it to (Triggering unit)
- Floating Text - Create floating text that reads |cff6f2583Items Dis... above (Triggering unit) with Z offset 0.00, using font size 24.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
- Floating Text - Set the velocity of (Last created floating text) to 32.00 towards 55.00 degrees
- Floating Text - Change (Last created floating text): Disable permanence
- Floating Text - Change the lifespan of (Last created floating text) to 3.00 seconds
- Set VariableSet EpicCreepItems = 0
- Set VariableSet EpicCreepItem_temp_1 = No item
- Set VariableSet EpicCreepItem_temp_2 = No item
- Set VariableSet EpicCreepItem_temp_3 = No item
- Set VariableSet EpicCreepItem_Temp_1_TYPE = (Item-type of No item)
- Set VariableSet EpicCreepItem_Temp_2_TYPE = (Item-type of No item)
- Set VariableSet EpicCreepItem_Temp_3_TYPE = (Item-type of No item)
- If ((Create Nexus Shield <gen> is on) Equal to True) then do (Do nothing) else do (Trigger - Turn on Create Nexus Shield <gen>)
- Skip remaining actions
- Else - Actions
-
If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 3
- ((Item carried by (Triggering unit) of type Epic Disenchanting Rod) is owned) Equal to True
- ((Triggering unit) has an item of type Royal Orb of Wind) Equal to True
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Then - Actions
- Set VariableSet EpicCreepItem_Temp_1_TYPE = (Item-type of EpicCreepItem_temp_1)
- Set VariableSet EpicCreepItem_Temp_2_TYPE = (Item-type of EpicCreepItem_temp_2)
- Set VariableSet EpicCreepItem_Temp_3_TYPE = (Item-type of EpicCreepItem_temp_3)
- Item - Remove (Item carried by (Triggering unit) of type EpicCreepItem_Temp_1_TYPE)
- Item - Remove (Item carried by (Triggering unit) of type EpicCreepItem_Temp_2_TYPE)
- Item - Remove (Item carried by (Triggering unit) of type EpicCreepItem_Temp_3_TYPE)
- Hero - Create |cff66ffffStar Emerald|r and give it to (Triggering unit)
- Floating Text - Create floating text that reads |cff6f2583Items Dis... above (Triggering unit) with Z offset 0.00, using font size 24.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
- Floating Text - Set the velocity of (Last created floating text) to 32.00 towards 55.00 degrees
- Floating Text - Change (Last created floating text): Disable permanence
- Floating Text - Change the lifespan of (Last created floating text) to 3.00 seconds
- Set VariableSet EpicCreepItems = 0
- Set VariableSet EpicCreepItem_temp_1 = No item
- Set VariableSet EpicCreepItem_temp_2 = No item
- Set VariableSet EpicCreepItem_temp_3 = No item
- Set VariableSet EpicCreepItem_Temp_1_TYPE = (Item-type of No item)
- Set VariableSet EpicCreepItem_Temp_2_TYPE = (Item-type of No item)
- Set VariableSet EpicCreepItem_Temp_3_TYPE = (Item-type of No item)
- If ((Create Nexus Shield <gen> is on) Equal to True) then do (Do nothing) else do (Trigger - Turn on Create Nexus Shield <gen>)
- Skip remaining actions
- Else - Actions
-
If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EpicCreepItems Equal to 3
- ((Item carried by (Triggering unit) of type Epic Disenchanting Rod) is owned) Equal to True
- ((Triggering unit) has an item of type Royal Orb of Ice) Equal to True
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Then - Actions
- Set VariableSet EpicCreepItem_Temp_1_TYPE = (Item-type of EpicCreepItem_temp_1)
- Set VariableSet EpicCreepItem_Temp_2_TYPE = (Item-type of EpicCreepItem_temp_2)
- Set VariableSet EpicCreepItem_Temp_3_TYPE = (Item-type of EpicCreepItem_temp_3)
- Item - Remove (Item carried by (Triggering unit) of type EpicCreepItem_Temp_1_TYPE)
- Item - Remove (Item carried by (Triggering unit) of type EpicCreepItem_Temp_2_TYPE)
- Item - Remove (Item carried by (Triggering unit) of type EpicCreepItem_Temp_3_TYPE)
- Hero - Create |cffB19CD9Moon Diamond|r and give it to (Triggering unit)
- Floating Text - Create floating text that reads |cff6f2583Items Dis... above (Triggering unit) with Z offset 0.00, using font size 24.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
- Floating Text - Set the velocity of (Last created floating text) to 32.00 towards 55.00 degrees
- Floating Text - Change (Last created floating text): Disable permanence
- Floating Text - Change the lifespan of (Last created floating text) to 3.00 seconds
- Set VariableSet EpicCreepItems = 0
- Set VariableSet EpicCreepItem_temp_1 = No item
- Set VariableSet EpicCreepItem_temp_2 = No item
- Set VariableSet EpicCreepItem_temp_3 = No item
- Set VariableSet EpicCreepItem_Temp_1_TYPE = (Item-type of No item)
- Set VariableSet EpicCreepItem_Temp_2_TYPE = (Item-type of No item)
- Set VariableSet EpicCreepItem_Temp_3_TYPE = (Item-type of No item)
- If ((Create Nexus Shield <gen> is on) Equal to True) then do (Do nothing) else do (Trigger - Turn on Create Nexus Shield <gen>)
- Skip remaining actions
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- Else - Actions
-
If - Conditions
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
Events
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