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Is Unit Collision Size Circle or Square Shaped?

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I was thinking the same, but lets assume x are footmen, and O is our hero.You can surround a hero with a + shape like this,


but you can't surround with X shape


It makes me think collision sizes are square.(Pictures are awful go test this yourself in we)
 
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For pathing they are rectangle shapes loosely correlated to the actual collision size value that do not turn with the unit.
For all other means they are just a circle with the exact radius of the collision size value.
 
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