- Joined
- Mar 5, 2009
- Messages
- 7
Basically when a certain type of structure is built I want a cinematic Fire Trap to be created in its location. When the structure is destroyed I want the Fire Trap to dissapear or turn off. Is there any way I can do this? Can I give a unit the model of a Fire Trap "probably actually a sprite". Ive given a unit the model of a fire orb and he is created flying over the built structure but I couldn't find out how to make hime die when the structure died... And I couldn't givve him the model of the fire trap. Is there some simple way to create the cinematic effect in the location of the built strucure that goes away when the structure does?