I am using both imported and normal wc3 sounds, but i dont want the whole length of the sound to be played, but the sound is to appear when a unit speaks with a cinematic trigger. is there a way to edit the start or end point of a sound using the world editor sound editor, so the sound doesn't last as long?
Also, is there a reason my imported models no longer show in-game... but the models are visible in world editor? but i dont think importing sounds would effect that would it?
Also, is there a reason my imported models no longer show in-game... but the models are visible in world editor? but i dont think importing sounds would effect that would it?
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