- Joined
- Dec 2, 2016
- Messages
- 733
Is there a way to set a units damage in patch 1.29+ without using the "new" blz function?
"BlzSetUnitBaseDamage"
My jasshelper is outdated and doesn't recognize this function, I don't have the time to rewrite my code to work with an updated jasshelper atm. So just wondering is there any other old way to set base damage? Or was it possible in older versions? And if not, how would I go about increasing or lowering base damage? Should I give them a damage buff or something.
"BlzSetUnitBaseDamage"
My jasshelper is outdated and doesn't recognize this function, I don't have the time to rewrite my code to work with an updated jasshelper atm. So just wondering is there any other old way to set base damage? Or was it possible in older versions? And if not, how would I go about increasing or lowering base damage? Should I give them a damage buff or something.