Hi! For one of the triggered-abilities I'm making, I need to use a variable that is set to the damage a unit is hit for; however, I can't find any function for it.
Can anybody tell me if its possible to do this, and if so, how?
I'm using the the event "Unit - A unit Is attacked".
Can anybody tell me if its possible to do this, and if so, how?
I'm using the the event "Unit - A unit Is attacked".