Like a gate for example. In one of my maps, i have some gates in it that the other team needs to destroy to win, but the team that controls them can just open and close them, and thus, healing them. I am hoping to be able to save the life of the gate as it gets damaged and if its closed again, it sets it back to what it was at before. I thought that maybe some variables and some tricky triggering would be able to do it, but I havnt figured it out yet. I dont even know if its possible