- Joined
- May 31, 2005
- Messages
- 26
I want too make a map wheres theres doors are already on the map and you have too capture a town too open and close them.
So basicly the gates will have the abilty "open" and "close"
Also i want them too make it so if there destroyed they have an ability too repair it, >.<
Or i could try and do one of the switch things, but then i dont know how too make it so you can repair if the gate gets destroyed, also there will be a bug where if the gate does get destroyed you flip the switch and the gates respawns.. This bug is in many maps with doors (LOTR, village builder ETC.)
Confusing? yes confued me....
Ive tried many methods too make gates like this, for example i made it so when you healed a unit the gates will have the option too open and close.. failed
I tried making triggers too open and close them, which i couldnt get too work, only made em be able too open but not closed And then i had a problem with the repair thing.. It also made the map look more messy cause you need the beacons too show where the triggers are too open and close them >.<
Ive seen the open and close abilitys in some maps before but i dunno how too do them, and i dont know how i would do the repair thing >.<
Can anyone help me?
So basicly the gates will have the abilty "open" and "close"
Also i want them too make it so if there destroyed they have an ability too repair it, >.<
Or i could try and do one of the switch things, but then i dont know how too make it so you can repair if the gate gets destroyed, also there will be a bug where if the gate does get destroyed you flip the switch and the gates respawns.. This bug is in many maps with doors (LOTR, village builder ETC.)
Confusing? yes confued me....
Ive tried many methods too make gates like this, for example i made it so when you healed a unit the gates will have the option too open and close.. failed
I tried making triggers too open and close them, which i couldnt get too work, only made em be able too open but not closed And then i had a problem with the repair thing.. It also made the map look more messy cause you need the beacons too show where the triggers are too open and close them >.<
Ive seen the open and close abilitys in some maps before but i dunno how too do them, and i dont know how i would do the repair thing >.<
Can anyone help me?