Zwiebelchen
Hosted Project GR
- Joined
- Sep 17, 2009
- Messages
- 7,234
After watching my two favorite LPers discover the HTC Vive for the first time, I can't help but think "wow... so this is what gaming will be in like 10 years for now?".
Obviously, watching this video on Youtube will be weird, since none of this is actual 3D for the viewer (also, the audio is bad because they are standing in the room, so no close micing). But you can see how Stacy is looking around the scenery and how the screen follows her head movement.
And later she is touching things in the scenery and the scenery properly responds.
According to their reactions, the vive actually feels like you are standing in the scenery, not just like sitting in front of a 3D screen. So it's not like going to a 3D movie at all.
Also, I like how the hands respond to what you are doing with the controller scepters. You can see her write stuff in the air in the second movie.
Also, you can see some reactions to something that the brain does not fully grasp, for example her reaction to having disembodied hands or having a jellyfish swim right through her.
It's also interesting to note how the movement of the scenery in the third video actually affects the player. For example, Mari tells Stacy to pretend that when the scenery is moving, to actually imagine the ground moving so that your brain doesn't get confused.
Also, she recommends to stand on the ground without your shoes on, so that you have the feeling of your carpet as a "grounding point", to remind you that this is not real.
So yeah, I can't help but wonder what this could mean for gaming in the future? What if we get actual games with that? What if you can actually fly an aircraft, swing an actual sword at your enemies, fire a virtual gun with your actual real-life accuracy?
... and obviously, what if those wobbly Jellyfish were actually equally wobbly secondary reproductive organs of your MMORPG Sorceress?
What do you guys think? Another waste of resources or an actual step into the future of VR gaming?
Obviously, watching this video on Youtube will be weird, since none of this is actual 3D for the viewer (also, the audio is bad because they are standing in the room, so no close micing). But you can see how Stacy is looking around the scenery and how the screen follows her head movement.
And later she is touching things in the scenery and the scenery properly responds.
According to their reactions, the vive actually feels like you are standing in the scenery, not just like sitting in front of a 3D screen. So it's not like going to a 3D movie at all.
Also, I like how the hands respond to what you are doing with the controller scepters. You can see her write stuff in the air in the second movie.
Also, you can see some reactions to something that the brain does not fully grasp, for example her reaction to having disembodied hands or having a jellyfish swim right through her.
It's also interesting to note how the movement of the scenery in the third video actually affects the player. For example, Mari tells Stacy to pretend that when the scenery is moving, to actually imagine the ground moving so that your brain doesn't get confused.
Also, she recommends to stand on the ground without your shoes on, so that you have the feeling of your carpet as a "grounding point", to remind you that this is not real.
So yeah, I can't help but wonder what this could mean for gaming in the future? What if we get actual games with that? What if you can actually fly an aircraft, swing an actual sword at your enemies, fire a virtual gun with your actual real-life accuracy?
... and obviously, what if those wobbly Jellyfish were actually equally wobbly secondary reproductive organs of your MMORPG Sorceress?
What do you guys think? Another waste of resources or an actual step into the future of VR gaming?
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