Is my spell MUI? Meaning, if more than one hero uses this ability at the same time, will the spell break? If so, how do I fix?
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Unholy
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Unholy (Necromancer)
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Actions
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Set Necromancer_Ult[1] = (Triggering unit)
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Set Necromancer_Ult[2] = (Target unit of ability being cast)
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Special Effect - Create a special effect attached to the origin of Necromancer_Ult[2] using Abilities\Spells\NightElf\Starfall\StarfallCaster.mdl
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Set Necromancer_Ult_FX = (Last created special effect)
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Trigger - Turn on Timer <gen>
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Wait 10.00 seconds
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Trigger - Turn off Timer <gen>
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Special Effect - Destroy Necromancer_Ult_FX
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Timer
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Events
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Time - Every 0.80 seconds of game time
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Conditions
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Actions
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Special Effect - Create a special effect attached to the origin of Necromancer_Ult[2] using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
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Special Effect - Create a special effect attached to the origin of Necromancer_Ult[2] using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
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Unit - Cause Necromancer_Ult[1] to damage Necromancer_Ult[2], dealing 250.00 damage of attack type Spells and damage type Poison
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