Is my spell MUI? Meaning, if more than one hero uses this ability at the same time, will the spell break? If so, how do I fix?
-
Unholy
-
Events
- Unit - A unit Starts the effect of an ability
-
Conditions
- (Ability being cast) Equal to Unholy (Necromancer)
-
Actions
- Set Necromancer_Ult[1] = (Triggering unit)
- Set Necromancer_Ult[2] = (Target unit of ability being cast)
- Special Effect - Create a special effect attached to the origin of Necromancer_Ult[2] using Abilities\Spells\NightElf\Starfall\StarfallCaster.mdl
- Set Necromancer_Ult_FX = (Last created special effect)
- Trigger - Turn on Timer <gen>
- Wait 10.00 seconds
- Trigger - Turn off Timer <gen>
- Special Effect - Destroy Necromancer_Ult_FX
-
Events
-
Timer
-
Events
- Time - Every 0.80 seconds of game time
- Conditions
-
Actions
- Special Effect - Create a special effect attached to the origin of Necromancer_Ult[2] using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
- Special Effect - Create a special effect attached to the origin of Necromancer_Ult[2] using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
- Unit - Cause Necromancer_Ult[1] to damage Necromancer_Ult[2], dealing 250.00 damage of attack type Spells and damage type Poison
-
Events