does anyone know how to make this spell MUI? cant get it to work. and ive readed some torials, but i cant even find out if i can use only this trigger or make 2 seperate triggers (like all knockback(loop) spells got)
+rep!
+rep!
-
Quick Blades
-

Events
-


Unit - A unit Starts the effect of an ability
-
-

Conditions
-


(Ability being cast) Equal to Quick Blades
-
-

Actions
-


Set QuikBlades_UnitVarCaster9 = (Triggering unit)
-


Set QuikBlades_UnitVarTarget7 = (Target unit of ability being cast)
-


Wait 0.01 game-time seconds
-


Unit - Make QuikBlades_UnitVarCaster9 Invulnerable
-


Unit - Pause QuikBlades_UnitVarCaster9
-


Animation - Change QuikBlades_UnitVarCaster9's animation speed to 200.00% of its original speed
-


Special Effect - Create a special effect attached to the hand, right of QuikBlades_UnitVarCaster9 using Abilities\Spells\NightElf\SpiritOfVengeance\SpiritOfVengeanceBirthMissile.mdl
-


Set QuikBlades_SpecialEffect2[6] = (Last created special effect)
-


Special Effect - Create a special effect attached to the hand, left of QuikBlades_UnitVarCaster9 using Abilities\Spells\NightElf\SpiritOfVengeance\SpiritOfVengeanceBirthMissile.mdl
-


Set QuikBlades_SpecialEffect2[7] = (Last created special effect)
-


For each (Integer A) from 1 to 10, do (Actions)
-



Loop - Actions
-




Wait 0.15 seconds
-




Animation - Play QuikBlades_UnitVarCaster9's attack animation
-




Set QuikBlades_TempLoc41 = (Position of QuikBlades_UnitVarTarget7)
-




Set QuikBlades_TempLoc42 = (Random point in (Region centered at QuikBlades_TempLoc41 with size (80.00, 80.00)))
-




Unit - Make QuikBlades_UnitVarCaster9 face QuikBlades_UnitVarTarget7 over 0.00 seconds
-




Unit - Move QuikBlades_UnitVarCaster9 instantly to QuikBlades_TempLoc42, facing QuikBlades_TempLoc41
-




Unit - Cause QuikBlades_UnitVarCaster9 to damage QuikBlades_UnitVarTarget7, dealing (30.00 x (Real((Level of Quick Blades for QuikBlades_UnitVarCaster9)))) damage of attack type Spells and damage type Normal
-




Special Effect - Create a special effect attached to the chest of QuikBlades_UnitVarCaster9 using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
-




Special Effect - Destroy (Last created special effect)
-




Special Effect - Create a special effect attached to the chest of QuikBlades_UnitVarTarget7 using Abilities\Weapons\ZigguratMissile\ZigguratMissile.mdl
-




Special Effect - Destroy (Last created special effect)
-




If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-





If - Conditions
-






(Life of QuikBlades_UnitVarTarget7) Less than 50.00
-
-





Then - Actions
-






Animation - Play QuikBlades_UnitVarCaster9's attack animation
-






Unit - Pause QuikBlades_UnitVarTarget7
-






Animation - Change QuikBlades_UnitVarCaster9's animation speed to 25.00% of its original speed
-






Animation - Change QuikBlades_UnitVarTarget7's animation speed to 25.00% of its original speed
-






Wait 1.85 game-time seconds
-






Special Effect - Create a special effect attached to the head of QuikBlades_UnitVarTarget7 using Abilities\Spells\Other\Stampede\StampedeMissileDeath.mdl
-






Unit - Cause QuikBlades_UnitVarCaster9 to damage QuikBlades_UnitVarTarget7, dealing 200.00 damage of attack type Spells and damage type Normal
-






Special Effect - Destroy (Last created special effect)
-






Animation - Change QuikBlades_UnitVarTarget7's animation speed to 100.00% of its original speed
-






Unit - Unpause QuikBlades_UnitVarTarget7
-






Unit - Make QuikBlades_UnitVarCaster9 Vulnerable
-






Unit - Unpause QuikBlades_UnitVarCaster9
-






Animation - Change QuikBlades_UnitVarCaster9's animation speed to 100.00% of its original speed
-






Special Effect - Destroy QuikBlades_SpecialEffect2[6]
-






Special Effect - Destroy QuikBlades_SpecialEffect2[7]
-






Custom script: call RemoveLocation (udg_TempLoc41)
-






Custom script: call RemoveLocation (udg_TempLoc42)
-






Skip remaining actions
-
-





Else - Actions
-
-
-
-


Unit - Make QuikBlades_UnitVarCaster9 Vulnerable
-


Unit - Unpause QuikBlades_UnitVarCaster9
-


Animation - Change QuikBlades_UnitVarCaster9's animation speed to 100.00% of its original speed
-


Animation - Change QuikBlades_UnitVarCaster9's vertex coloring to (100.00%, 100.00%, 100.00%) with 0.00% transparency
-


Special Effect - Destroy QuikBlades_SpecialEffect2[6]
-


Special Effect - Destroy QuikBlades_SpecialEffect2[7]
-


Custom script: call RemoveLocation (udg_TempLoc41)
-


Custom script: call RemoveLocation (udg_TempLoc42)
-
-



