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i need unit to go trough structures/units but not trough terrain,
for example if my unit is in some small part of ground and around it is water,he cannot escape or go trough water but he can go trough units and structures
Ok so unit walks normally like a footman but ignores units and structures when walking
remove the collision size on buildings. that should do the trick. the pathing map will prevent you from putting buildings on buildings. however, if you want only one unit to do that, im not sure then.
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