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To get bounty does the unit killed have to be Neurtal Hostile? Or can you make it so that when you kill another players units (they are hostile pl;ayers)
you get bounty from that? :?
To get bounty, it doesn't just work via neutral hostile. It can be turned on for any player.
To turn on bounty, go to trigger editor.
There should be a action " turn on player flags for *player*"
Remember to set the unit's bonty given in object editor (bounty awared value properties)
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