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giving bounty to only one player

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Level 24
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Jun 26, 2006
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3,406
i'm not entirely sure how bounty flags work but i think you need to turn them on for player 1 instead of neutral hostile. if i'm wrong it's not my fault >_>
lol
 
Level 3
Joined
Mar 21, 2005
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27
wut i want spefically is that if theres a game of red blue and teal that...

red gets bounty from blue
blue gets bounty from teal
teal gets bountry from red

but those things only, im not sure about u say ephy.
 
Level 24
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Jun 26, 2006
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3,406
eh u'd need some pretty insane triggering for that >_>
okay not "insane" triggering but you'd need triggering for it. ask DHK or someone...
 
Level 4
Joined
Jul 11, 2006
Messages
38
Set the gold bounty fields to zero, leave bounty disabled, and set the "point value" of the hostile units to the gold bounty. Then you can use the following trigger:

Code:
Bounty
    Events
        Unit - A unit owned by Neutral Hostile Dies
    Actions
        Player - Add (Point-value of (Dying unit)) to Player 1 (Red) Current gold

You could also add some floating text above the unit to duplicate how it shows the bounty from the kill. :wink:
 
Level 24
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Jun 26, 2006
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3,406
"killing unit is owned by (player #)" where # is the player you're giving the gold to. without this condition in the trigger, you just give player α money every time player ß had a unit die
 
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