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Player Bounty

Discussion in 'Map Development' started by F.M.A, Nov 28, 2005.

  1. F.M.A

    F.M.A

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    Ok This May Bee An Absolutely 100% Retard-ific Question To You But It Means The World To Me :lol: I Know That When You Kill Neutral Hostile Units You Get Bounty (plus it shows lil gold numbers "+400") But How Can I Get It So When You Kill (Not Just Damage) A Player Owned Unit You Get Cash + Those Delightful Golden Numbers That Warm Your Hearrt lol? :?: ?
     
  2. Sunny_D

    Sunny_D

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    i think it should work like following:

    EVENT: a unit owned by playerX dies
    COND: <<additional conditions eg unit-type here>>
    ACTION: add xxxx gold to (owner of killing unit)
    special effect-create a special effect on overhead of (dying unit)
    wait 1 sec
    destroy last created special effect

    sry but i cant remember the correct function-names. and the special effect you need is in category "extra" i think. btw whats whith 'give bounty' fnct? :wink:

    EDIT: do you want the amount showed overhead or just the gold-pieces?
     
  3. Horn

    Horn

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    LOL.

    Just use the trigger 'Turn on bounty for player x' for each player.
     
  4. F.M.A

    F.M.A

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    WHITEHORN YOU ARE MY MASTER I AM YOUR SERVANT! Ok I Quit Now....lol Thanks Man I Not A CompletE Retard Now lol.
     
  5. Sunny_D

    Sunny_D

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    hehe, i think everyone should be allowed to make one stupido post a year. here was mine :wink:
     
  6. VladPopp

    VladPopp

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    where do i find this trigger ?
     
  7. Dracula

    Dracula

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    some where at player triggers
     
  8. Sunny_D

    Sunny_D

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    yes, should be

    Player - Set/ Player Flag on/off or something :?