• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Unit killed by trigger bounty

Status
Not open for further replies.
You would kind of have to work around it. Such as:

Action:
Unit- Kill (triggering unit)
Special effect- Create special effect at (overhead) of (dying unit) using (gold bounty speciat effect)
player- set property for (??? player) (+??? gold)

That way it will have the saem effect, even though its not actual bounty.
-VGsatomi
 
there is also a new action thats coming out in the new patch that will allow u to damage a unit with another unit base... not exactly sure but it sounds like that would give u all the attributes of normally killing the unit, including bounty
 
Status
Not open for further replies.
Back
Top