Invisible icon

Status
Not open for further replies.
Level 5
Joined
Jul 18, 2010
Messages
159
Hey, I've got some kind of problem i need to make skill that got icon at learn but don't have it at hero's skills(i see green field but i want to see nothing).
Can somebody help me?
 
Level 33
Joined
Mar 27, 2008
Messages
8,035
Go to Object Editor -> Abilities tab -> Select ANY non-hero spell-based ability -> Change the Stats - Hero Ability to True -> Art - Icon - Research -> Select the icon

This problem occurs if your spell is NOT based on Hero's spell that is why because it turns out to be green because you have to set it manually.
 
Go to Object Editor -> Abilities tab -> Select ANY non-hero spell-based ability -> Change the Stats - Hero Ability to True -> Art - Icon - Research -> Select the icon

This problem occurs if your spell is NOT based on Hero's spell that is why because it turns out to be green because you have to set it manually.

I think you're misunderstanding... he wants the icon of the spell to not show on the UI... I think he tries to use a null icon to do it but sadly that results in a green icon rather than invisible icon...
 
Here, I created two black icons. Import these, set the paths to ''ReplaceableTextures\PassiveButtons\PASBlank.blp'' and ''ReplaceableTextures\CommandButtonsDisabled\DISPASBlank.blp''.

but they will still take up the skill slot in the UI right? btw, I dont see why you bothered to make a dispasblank... he can just import the pas twice and rename the other one into dispas... ^^
 
Level 5
Joined
Jul 18, 2010
Messages
159
Ahh... I didn't tell you what skill i want to hide.
I want to hide 2 auras on units skill bar is it possible?
 
Last edited:
Ah, yes. True. xP

It will take up a slot, but just set coordinates to X: 2 and Y: 1. Neither units nor heroes use this spot.

1) Can't happen, the ability will always find a proper slot, as long as it is "visible" to the interface. It will never go 'blank - spotted'.

2) Not only it will take UI space, it will also display "Tooltip missing" (if no tooltip is set up) or any other tooltip, if you forget to remove it.

3)
Ahh... I didn't tell you what skill i want to hide.
I want to hide 2 auras on units skill bar is it possible?

You can use "Spell book" ability. Go to the abilities tab, scroll to Special -> Items and find "Spell book". Copy and paste it and rename it to let's say "Hidden". Then change Data - Minimum and Data - Maximum spells to 2. Replace the default abilities from Data - Spell List with the abilities you want hidden.
Add the "Hidden" ability (the modified Spell book) to your unit and use this trigger:
  • Trigger
  • Events
    • Map Initialization
  • Conditions
  • Actions
    • For each (Integer A) from 1 to 12, do (Actions)
      • Loop - Actions
        • Player - Disable Hidden for (Player(IntegerA))
To get Player(IntegerA), when you are about to pick a player (the default Player 1 (Red)), scroll to Conversion - Convert player index to player).

This method will hide the abilities from your unit's ( /units') UI.
 
Level 5
Joined
Jul 18, 2010
Messages
159
Sorry for re-posting here but i've got another problem how i can make my invisible skill levels up i need to make for example 10 skills and 10 levels of spellbook or there is another way?
 
Sorry for re-posting here but i've got another problem how i can make my invisible skill levels up i need to make for example 10 skills and 10 levels of spellbook or there is another way?

use triggers to level it up... depends on the method you used... if you used Ramza's icons, just use

  • Unit - Set level of Spell for Unit
if you used the hiddenspellbook method you might need to enable the spell first before trying to level it up using the same function and then disable it again...
 
Status
Not open for further replies.
Top