v1.2.5
- Fixed bug with cooldown
- Optimized triggers
- Use and unuse trigger merged
- Fixed variables initialization triggers
v1.2.4
- 4th update for today, okay I admit it, I was careless in updating this system.
- optimized select event
- optimized sell trigger
- removed floating text leaks at exit trigger. I hope this fix AoS between me and floating texts
v1.2.3
- Fixed some bugs in page changing
- Fixed charge decrement
- Fixed error where sell button won't appears
- Fixed incorrect button color changing
v1.2.2
- little change on unuse trigger
- added floating text to help you understand the inventory.
i don't know this will make the floating text errors become "more weird" or not
v1.2.1
- Added shared cooldown system
- Added example how to make shortcut item and use them
- Added example how to manipulate items in the inventory
- Changed all the whole index for loop integer to a small value
- Fixed misplaced codes in cooldown trigger
- Fixed some minor bugs
- Deleted some ineffective codes
- Now shortcut icon can be removed. Still I have problem with "item charge remaining is 0 or empty"
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Added clear selection by pressing 'esc'. I forget to notice about this at the map.
- Minigame made. Unfinished yet.
- Fixed error in item dropping
v1.1.1
- Improved UI
- Added swap system
- Fixed minor bug with custom value
- Removed useless codes
- Optimized codes
- You will find this so much more lovely than before
v1.0.1
- Added more library
- Added example adding attachment and item effect
- Added sell item capability
- Removed the use of custom value