Moderator
M
Moderator
10:47, 4th Mar 2016
Ardenian: After the map submission rules, every icon needs a DISBTN version. I noticed the item 'Ring of The Creation' shows BTN instead of DISBTN. Please fix it.
It would also be a lot more pleasent if the attack and armor types have the correct border types and passive abilties being passive ( Strength Power, e.g., has an active icon border, but is passive). The Button Manager allows you the creation of such.
I played the story mode up to Chapter 7.2 and a bit more. Overall it is a simple Hack'n'Slash, as known from maps like X Hero Siege, but Into The Darkness shows up some more ideas, like upgrades for spawned defenders, runes and some little secrets.
The heroes and their spells are an eye-candy. The terrain is average, designed with many little doodads, sometimes plain empty, especially blighted areas.
As playing myself, I would suggest, svpforever, that you add some more information regarding story and chapter introductions. Sometimes, for example for 'secret' bosses, one has to search a bit to progress. Pings could be one solution, as it was done for the frozen infernal boss, to help players orientate after/before and in between chapters.
10:10, 7th Mar 2016
Ardenian: Required changes made, approved
Ardenian: After the map submission rules, every icon needs a DISBTN version. I noticed the item 'Ring of The Creation' shows BTN instead of DISBTN. Please fix it.
It would also be a lot more pleasent if the attack and armor types have the correct border types and passive abilties being passive ( Strength Power, e.g., has an active icon border, but is passive). The Button Manager allows you the creation of such.
I played the story mode up to Chapter 7.2 and a bit more. Overall it is a simple Hack'n'Slash, as known from maps like X Hero Siege, but Into The Darkness shows up some more ideas, like upgrades for spawned defenders, runes and some little secrets.
The heroes and their spells are an eye-candy. The terrain is average, designed with many little doodads, sometimes plain empty, especially blighted areas.
As playing myself, I would suggest, svpforever, that you add some more information regarding story and chapter introductions. Sometimes, for example for 'secret' bosses, one has to search a bit to progress. Pings could be one solution, as it was done for the frozen infernal boss, to help players orientate after/before and in between chapters.
10:10, 7th Mar 2016
Ardenian: Required changes made, approved