[Solved] interuptable channeling spell

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Mar 29, 2020
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Hey people,

I'm getting stuck with something super basic. I am trying to make a stoppable channeling spell like archmage's blizzard (you channel the spell, but you can walk away and stop at any point) with the channel ability. I want the animation to keep playing fluidly while the spell is going, but to be stoppable. the "follow through time" and "casting time" fields give you fluid animations, but they are seemingly non-interruptible.

I remember making spells like this in the past, and I'm pretty sure it has a super simple fix, but I'm pretty rusty and can't find the solution...


thanks!
 
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