Instant Facing

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Neither of those work =/. I am making a custom projectile system atm and this is really frustrating because if the missile misses the first time it gets really close (and the target is moving) it ends up just circling around because it can't turn sharp enough to hit it.

So if there are any solutions to this that would be awesome =/.
 
Neither of those work =/. I am making a custom projectile system atm and this is really frustrating because if the missile misses the first time it gets really close (and the target is moving) it ends up just circling around because it can't turn sharp enough to hit it.

So if there are any solutions to this that would be awesome =/.

Why on earth are you not storing the units angle in a variable?
 
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