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Income problem

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Level 3
Joined
Jun 9, 2008
Messages
36
heyho

the income trigger I made doesn't work

(TOWER DEFENSE)

anny ideas??
[RAINBOW]Event:[/RAINBOW]
Schwebender Text - Zeigen (Last created floating text) for (All players)
[RAINBOW]Action:[/RAINBOW]
Spieler - Add 5 to (Random player from SG_AllHumanPlayer) Aktuelles Gold
Spiel - Display to (All players) for 5.00 seconds the text: |cfffffc01You got 5...
Schwebender Text - Zeigen (Last created floating text) for (All players)
:spell_breaker:

the income only works on the first lvl when my timer disapers
do i need anoter variable? for +1 round count??
 
Level 14
Joined
Nov 4, 2006
Messages
1,241
well first of all you should translate your trigger into english, i'll do that for you this time

schwebender text = floating text
spieler = player
spiel = game
zeigen = show
aktuelles gold = current gold


and second i don't understand your event, i guess you did sth wrong when copying it

Edit: if you want sth like fagge said you have to use
"pick every player in (all players) and add your gold, not random player from playergroup"
 
Level 3
Joined
Jun 9, 2008
Messages
36
hmm ok the event is Zeit - T_NextRound expires

whenever the round beginns the player should get 5 gold thats the real problem
a trigger 4 every game time secons does not work realy nice because u can cheat if a unit is stuck and u just don't kill it....
 
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