Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
K, so my imports aren't working They are all custom models and custom skins for the models. I have the models paths set to Units\ and skins set to Textures\ is this right? Why wouldn't they be working? It's recognizing my abe hat, my reskinned peasant and my icons... Someone really should make a good detailed tutorial about this as I often find this the longest and hardest part of map making XD
Don't know how to convert to .mdl Can I just set the path as \texturename.blp and \modelname.mdx? Its wierd, some of the other models I imported earlier are working.... but not these ones...
> Can I just set the path as
The texture path must be the same as the directory structure of the zip you got it from.
So lets say we have an archive test.zip with this stuff in it.
somemodel.mdx
somemodel_portrait.mdx
Textures\someskin.blp
Textures\otherskin.blp
Units\blahblah\anotherskin.blp
You would import somemodel.mdx and somemodel_portrait.mdx with any path, as long as they both have it the same. If the model came with only one mdx then you don't have to worry about this.
As for the textures...you would import the first as Textures\someskin.blp, the second as Textures\otherskin.blp and the third as Units\blahblah\anotherskin.blp.
So once again: their paths should match the zip file's directory structure...keep that in mind.
And to convert mdx -> mdl you need yobgul's file convertor, get it from wc3sear.ch or wc3campaigns.net.
now, change the "Textures\white.blp" to what your skins name is, like this:
JASS:
}
Textures 1 {
Bitmap {
Image "Gun.blp",
}
}
You dont have to have "Textures/" thats mainly if your using wc3 built in textures.
So now you must click save and then convert the mdl model back to mdx with either one of the programs i suggested.
Now, make sure your blp. file is called Gun.blp and import the blp file and change its path to:
Gun.blp
Now, import your model and dont change its path.
and if that doesnt work, then i seriously suggest you read some mdl tuts(at wc3c) on finalizing a model with mdl data.
---------
and yes, i have serious issues with making understandable steps or tutorial-like posts so please ask on any part if you dont understand.
---------
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.