• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Importing Bones

Status
Not open for further replies.
Level 1
Joined
Jul 17, 2007
Messages
1
I'm new to Warcraft III modding, but quite comfortable with 3DS Max. I need to create an animation for the Fel Orc by Thursday, which I can definately do if I only need to do the animation. But, all the tools I have found so far only import the model, without bones, and I don't think I can both rig and skin a model by Thursday. Is it possible to import the bone structure? Basically, how do I create a new animation for an existing WCIII model with 3DS Max?
 
Status
Not open for further replies.
Top