I'm new to Warcraft III modding, but quite comfortable with 3DS Max. I need to create an animation for the Fel Orc by Thursday, which I can definately do if I only need to do the animation. But, all the tools I have found so far only import the model, without bones, and I don't think I can both rig and skin a model by Thursday. Is it possible to import the bone structure? Basically, how do I create a new animation for an existing WCIII model with 3DS Max?