I have 3ds max 6, and the MDX importer/exporter. When I import an MDX, and play the animation I see only bones moving, not the mesh, do I have to reassign the mesh to the bones? And how about creating new vertices and faces? How do you custom animate? and can I simply import two mdx's, and export them as one, or how can I do that? And how come I can't import some cutom animated units?