- Joined
- Nov 13, 2017
- Messages
- 733
Hello I'm using 3ds Max to make warcraft models and use some Warcraft 3 in-game models as base but I do not have any resources how to import them.
I am facing really weird issues with using the script pack for 3ds Max here since it successfully imported models but animations seem to look buggy like bones leave the facets/flesh instead, umapped textures/untextured (I saw only numbers and letters), and cannot seem to have chance to transfer some animas. I mean some things are incorrectly or less completely imported.
Do we have any scripts or stuff to plug into 3ds Max 2017 to port Warcraft 3 models?
I am facing really weird issues with using the script pack for 3ds Max here since it successfully imported models but animations seem to look buggy like bones leave the facets/flesh instead, umapped textures/untextured (I saw only numbers and letters), and cannot seem to have chance to transfer some animas. I mean some things are incorrectly or less completely imported.
Do we have any scripts or stuff to plug into 3ds Max 2017 to port Warcraft 3 models?