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Imported textures showing up as flat black

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[Solved]Imported textures showing up as flat black

I'm having a bit of trouble with some textures I made. I've set them to the correct paths, but the skins either show up as invisible or flat black. Does any one know what's going on?
 

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Open Magos, go to the material editor and check if the "alpha" of the material is "animated" (has the box checked).

Then check the keyframes against your animation sequences in which the material should be visible.

I'm not aware of what Magos is. What is it?
I think I should of mentioned, These skins are for in game models, not custom ones. I don't know if that changes anything though...
 
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