I am wanting to use the Impale Target (Single Spike) model, but the after-effect of blood on the ground is a bit... icky.
I have removed the blood emitters on the model in the model editor, but that is only the little droplets that exist at the peak of the model. How do you edit out the blood on the ground? Is it a model thing or an ingame thing?
I have removed the blood emitters on the model in the model editor, but that is only the little droplets that exist at the peak of the model. How do you edit out the blood on the ground? Is it a model thing or an ingame thing?