What im trying to do
I have a map which has different heros. 1 hero has the roar spell unchanged. There is another hero that has a spell based off roar but it only effects himself. Of course when one hero roars it cancels the other roar(they dont stack). I need to find someway to give the 2nd hero a 100% dmg bonus for a limited time (just like roar) and have it stack with the other version of roar. Also im editing the map with the TFT editor but im saving it as a .w3m because the map is for RoC
What i tried
I tried Making it an aura but it cant be dispeled plus im having other issues with that. Tried using cripple with a negative value for the dmg, but negative values dont give the full % that a positive buff would. Cant use inner fire to get the % because inner fire is used in my map also. There doesnt seem to be another spell i could use for the positive dmg % bonus (non aura), at least not in the spells that work in RoC.
HELP!
Can I name a variables prefix to udg_ ansd use it somehow to stack buff of the same base? Can anybody link me to a good explanation of MUI? I can use windwalk or something as a base, then trigger it so when my unit begins the effect of windwalk it will make a dummy unit cast roar, but how can i make the buffs stack! I am desperate here any ideas would be much appreciated.
I have a map which has different heros. 1 hero has the roar spell unchanged. There is another hero that has a spell based off roar but it only effects himself. Of course when one hero roars it cancels the other roar(they dont stack). I need to find someway to give the 2nd hero a 100% dmg bonus for a limited time (just like roar) and have it stack with the other version of roar. Also im editing the map with the TFT editor but im saving it as a .w3m because the map is for RoC
What i tried
I tried Making it an aura but it cant be dispeled plus im having other issues with that. Tried using cripple with a negative value for the dmg, but negative values dont give the full % that a positive buff would. Cant use inner fire to get the % because inner fire is used in my map also. There doesnt seem to be another spell i could use for the positive dmg % bonus (non aura), at least not in the spells that work in RoC.
HELP!
Can I name a variables prefix to udg_ ansd use it somehow to stack buff of the same base? Can anybody link me to a good explanation of MUI? I can use windwalk or something as a base, then trigger it so when my unit begins the effect of windwalk it will make a dummy unit cast roar, but how can i make the buffs stack! I am desperate here any ideas would be much appreciated.