- Joined
- Apr 2, 2008
- Messages
- 65
Bassicaly i have a spell where once activated it gives u + x3 - x9 ur base dmg depending on the level. And also once u hit someone the buff of the spell goes away. Durring activation u get faster and once u hit someone u do knockback (from redscore's knockback map).
For some reason once i hit someone i only deal my base dmg but not with my bonus dmg i get from the spell. i dont get whats wrong, ive tried many things and i have noticed one thing
My ability gives me extra dmg when one of my tiggers arent activated that trigger is the once where once u hit a target the buff is gone.
Here are 2 of my triggers that might help
For some reason once i hit someone i only deal my base dmg but not with my bonus dmg i get from the spell. i dont get whats wrong, ive tried many things and i have noticed one thing
My ability gives me extra dmg when one of my tiggers arent activated that trigger is the once where once u hit a target the buff is gone.
Here are 2 of my triggers that might help
-
Event: A unit starts the effect of an ability
-
Condition: Ability Equal to Roar
- Action: Casting unit = to Unit
-
Condition: Ability Equal to Roar
-
Event:A unit is attacked
- Condition: Attacking unit equal to Unit
-
Action: Wait .01 seconds (game time)
- Remove roar buff from Unit