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Im Confuse

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And/Or - Multiple Condition will only make your trigger looks neat, that's all.
While this refer to AND condition;
  • Conditions
    • ((Triggering unit) is A structure) Equal to True
    • (Ability being cast) Equal to Animate Dead
    • (Destructible-type of (Last created destructible)) Equal to Summer Tree Wall
It will read as AND condition

For 2 Event, it works independently, it does not obey the AND condition, it obeys the OR condition for multiple event per trigger;
  • Melee Initialization
    • Events
      • Player - Player 1 (Red) skips a cinematic sequence
      • Player - Player 1 (Red) types a chat message containing <Empty String> as A substring
    • Conditions
    • Actions
      • Game - Display to (All players) the text: HEY THERE!
If you either press ESC key or enter a blank chat message, a "HEY THERE!" text will appear on the screen.
 
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