- Joined
- Nov 3, 2018
- Messages
- 79
Hello everyone!
i am trying to make an death system for zergs that checks their death and spawns a gory effect but s there a way to make this trigger less complex / messy? i know its a disaster but it works i heard something about index array and array and loops for checking stuff but i couldnt find an updated tutorial on how to do it
(all my other triggers with spells that check levels for doing different things use a lot of if then else mess too
)
i do everything in GUI mostly
i am trying to make an death system for zergs that checks their death and spawns a gory effect but s there a way to make this trigger less complex / messy? i know its a disaster but it works i heard something about index array and array and loops for checking stuff but i couldnt find an updated tutorial on how to do it
(all my other triggers with spells that check levels for doing different things use a lot of if then else mess too
i do everything in GUI mostly
Last edited: