Moderator
M
Moderator
12th Dec 2015
IcemanBo: Too long as NeedsFix. Rejected.
17:56, 29th Aug 2011
Bribe: I don't get why you have this check inside the loop
instead of outside the loop:
((Target item of ability being cast) is owned) Equal to true
It's a waste of logic the way that it currently is - you don't need
to check the same thing more than once.
So this identifies items? Ok, but your system is too advanced for
something so simple. You should elaborate on what this does a lot
better.
Or (more accurate probably) is this a recipe system? There are a
lot of recipe systems already. You need to convince us your system
is better all you've said so far is that this system is "one of a kind"
which it is definitely not by the looks of things.
IcemanBo: Too long as NeedsFix. Rejected.
17:56, 29th Aug 2011
Bribe: I don't get why you have this check inside the loop
instead of outside the loop:
((Target item of ability being cast) is owned) Equal to true
It's a waste of logic the way that it currently is - you don't need
to check the same thing more than once.
So this identifies items? Ok, but your system is too advanced for
something so simple. You should elaborate on what this does a lot
better.
Or (more accurate probably) is this a recipe system? There are a
lot of recipe systems already. You need to convince us your system
is better all you've said so far is that this system is "one of a kind"
which it is definitely not by the looks of things.