Hi people! I am in need for some ideas. I am doing a campaign an one of the main characters is a poison user assassin.
I would like some ideas of skills that can be put in it (remembering that it is for a single player campaign). Each skill, except the ultimate, will have nine levels
I already think about some simple skills like a Envenomed Shuriken (a simple edited shadow strike), a passive orb (Poison sting), and maybe a Wind-Walk-like skill (but that decreases movement speed, for the feeling of 'cautious movement').
Of course, all will be themed made (the character's name is Nightshade and the model is a Spirit of Vengeance, so i think about a 'Dark-Poison' user or sumthing.
Someone can help? ^^
I would like some ideas of skills that can be put in it (remembering that it is for a single player campaign). Each skill, except the ultimate, will have nine levels
I already think about some simple skills like a Envenomed Shuriken (a simple edited shadow strike), a passive orb (Poison sting), and maybe a Wind-Walk-like skill (but that decreases movement speed, for the feeling of 'cautious movement').
Of course, all will be themed made (the character's name is Nightshade and the model is a Spirit of Vengeance, so i think about a 'Dark-Poison' user or sumthing.
Someone can help? ^^