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Idea needed for race

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just a few off the top of my head:
-demon
-tidal (murloc/makrura)
-savages (ogre/centaur)
-shadow (revenants/voidwalkers/sludge monsters)
-insectid (nerubians/arachnathid)
-polar (tuskarr/magnataur/wendigo)

and more unique races:
-conjurors: magic-based race focused on fragile casters with lots of nukes and summons. also has tough constructs/elementals
-beast tamers: combat-based race with powerful units, but few active abilities (but several passives like bash and critical strike). uses lizards/bears/wildkins/quillboars
-psionics:physically weaker psychic/telekinetic race with lots of abilities (focused around buffing/debuffing) and masses weak kobold/gnoll slaves. (dranei might be good to be the psionics)

i wouldnt recommend the nature race if your keeping the default races (that is what you mean by adding races right?)
 
idk about you but if you want two easy races to make do naga/draenei

They are semi-complete already and need some custom models and upgrades
The naga already have:
a town hall
a barracks
an altar
a hero
units
some upgrades
tons of building choices if you look in doodads

The Draenei are also comepleteish:

Townhall/altar
barracks
advanced barracks

Despite the fact they all nearly look the same use some custom models and your fine

And what i also did was made a corrupted night elve/satyr race and a northrend/ice race
 
idk about you but if you want two easy races to make do naga/draenei

They are semi-complete already and need some custom models and upgrades
The naga already have:
a town hall, a barracks, an altar, a hero, units, some upgrades
tons of building choices if you look in doodads
The Draenei are also comepletish:
Townhall/altar, barracks, advanced barracks
Despite the fact they all nearly look the same use some custom models and your fine

And what i also did was made a corrupted night elve/satyr race and a northrend/ice race
 
Nature Race:
Name: Sylvans
Unit Allotment: Primarily focuses on the magic of nature as well as heavily armored tree-soldiers.

Heroes: 4/4
Int
Druid Canis Lupis: A druid based on wolf summoning [grey wolves in case you somehow didn't know] and inspiring nearby troops using pack-tactics.

Trent Elder: An old but strong tree-man who leads through example, unlike most other intelligence heroes the Trent has incredible strength and armor, but lacks the agility due to his Tree-like body.

Agi
-None-

Str
Terran Elite: [no... not Terran Marine :hohum: ] A man of the earth who has incredible strength and combat support. Prefers to be in the center of combat and disrupt enemy troops.

Leaf Warrior: A leaf warrior is a hero of great agility and strength, who specializes in hiding in the trees and obliterating enemy heroes.

Units:

Tier 1 [1/3]
Glade Warrior: A fast, simple troop to deploy, incredibly fast but frail. Used primarily for scouting.

Treant Sprout: A resilient unit capable of taking some damage, the Treant sprout is a bit more expensive then the Glade Warrior but can take more damage.

Bow Initiate: Young rangers who are under the mentorship of a great ranger, the Bow Initiate is the first archer unit for Sylvans.

Tier 2 [2/3]
Rock Crusher: a unit of massive size and strength, hurls large boulders at enemies, dealing siege damage.

Wind Serpent: A flying unit capable of taking down other enemy flyers, hurling nets at enemy flyers, bringing them to the ground.

Wolf Druid: A druid that summons wolves and can buff allies.

Guardian of the Forest: A druid that has many debuffs against his enemies.

Sylvan Warrior: A well-armored individual who protects his forest from enemies, second only to the Treant.

Wolf Rider: Sylvans who ride on wolf-back, capable of cutting down enemy archers.

Tier 3 [3/3]

Treant: An incredibly tough melee unit who can pulverize his enemies into submission.

Basilisk: A horrid creature that spits large quantities of acid and poison onto his enemies.

Got a bit lazy 1/2 way, hope you like the idea :wink:
 
A unit I thought of a while ago, based on the StarCraft II Nydus Worm idea, is a Warp Zeppilin. It may not be what's wanted exactly so feel free to change my idea in any way. The Warp Zeppilin is a big zeppilin that can go REALLY FAST but has unusually low HP. It has no attack but can transport up to six units over any terrain. Might be useful.:cute:
 
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