While I was playing Reforged, I thought about what Blizzard could have done to get voice acting for new lines and I suddenly remembered the Jordan Peterson deepfake. I'm not going to link examples here because they are quite obscene but you can YouTube them if you wish. It was so accurate it was uncanny and maybe we could do something similar for custom campaigns.
Do you think something similar would be possible for custom campaigns? I don't know how deepfakes work but for example, if I want to use Thrall in a campaign and I want voice acting, perhaps I can upload Metzen's voice acting as samples so the program can learn how to mimick it.
If possible, why not use VA from both Warcraft 3 and WOW for even more accuracy? I imagine that the more VA there is for a character, the more accurate the result is.
Maybe we could also use this method to create samples for unit VAs too such as Grunts, Footmen and so on for multiple templates. Even random WoW characters for even more variety.
What do you think, is this possible?
Do you think something similar would be possible for custom campaigns? I don't know how deepfakes work but for example, if I want to use Thrall in a campaign and I want voice acting, perhaps I can upload Metzen's voice acting as samples so the program can learn how to mimick it.
If possible, why not use VA from both Warcraft 3 and WOW for even more accuracy? I imagine that the more VA there is for a character, the more accurate the result is.
Maybe we could also use this method to create samples for unit VAs too such as Grunts, Footmen and so on for multiple templates. Even random WoW characters for even more variety.
What do you think, is this possible?