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GBA
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Events
- Unit - A unit Is attacked
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Conditions
- (Unit-type of (Triggering unit)) Equal to Footman
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Action
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Unit Group - Pick every unit in (Units in (Playable map)) matching ((Unit-type of (Attacking unit)) Equal to Footman)) and do (Actions)
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Loop - Actions
- Sound - Play Skill1 <gen> at 90.00% volume, attached to (Attacking unit)
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Loop - Actions
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Unit Group - Pick every unit in (Units in (Playable map)) matching ((Unit-type of (Attacking unit)) Equal to Footman)) and do (Actions)
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Events