- Joined
- Jun 13, 2008
- Messages
- 132
Hi again, I am working in my map and now I am in a big trouble again. My hero, the Earth Panda, has a skill that creates an earth explosion (a custom model from a hive uploader), and the explosion has the effect that every enemy on it (600 AoE) cannot regenerate health. The explosion lasts six seconds, and you can use the ability 2,3,4,5,6 times before it becomes unusable, the cooldown is about 60 seconds. So, the first time you use the ability it does not go into cooldown, but a separate trigger stores that you have used it one time, and if you use it again it goes into cooldown, in concrete I just store the skill level and remove-add it again if it does not go into cooldown. That part is fairly easy, well, the problem is that I cannot get my complete trigger to work. So, if you have time, and you would like to help, I would accept any idea in how to deal with this trigger. Any help will be appreciated.
By the way, do you think it is overpowered or not?
Thanks again.
By the way, do you think it is overpowered or not?
Thanks again.