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I need a little help

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Eris

E

Eris

Hello im new on this forum...and i have one question...
Sorry if this question someone posted before but i search for it 3 days and didnt find it. Im creating bossfight and i need boss to teleport and do earthquake/s. I know how to make him teleport but he just dont wont to do earthquake or just do it once. I tried it with Issue Order Targeting A Point action but it not work or i just dont know how to make it work xD
 
I'm assuming you're having the boss cast Earthquake.
Does he have enough mana? Is he ever stunned or issued another order while channeling? Is it on cooldown? Did you modify any specific data field? Does it work with default values?
 
I suppose you never heard of a dummy unit before then have you?

A dummy unit is a invisible unit that will cast the ability instead of the hero, for a dummy unit to work, you give him the earthquake ability, plus a locust ability for him not to be selectable, and a dummy.mdl for him not to appear, then you need a trigger like this

The event will be a unit begins casting a ability

Condition will be Ability being cast equals to Earthquake.

Then actions

Unit - Create 1 (dummy unit) at position of triggering unit.

Then another action saying

Unit -Issue (last Created unit) to Orc Far Seer- Earthquake at point.

Another action to create a generic timer on the dummy so it won't stay.

If you need more details just let me know
 
@Patru
XHe have enough mana, not stunned, its not on cooldown, no i didnt, sometimes :D
@Tau Empire
Ye i never heard about dummy unit xD Ill try with dummy unit.
 
Ok the thing with dummy unit working...thx for that :)
Now i have one more question....can i somehow make hero to do bladestorm but not to be Blademaster model file...if u understand me :D
If u dont than....I need another hero to do bladestorm with the same effect...but if i set him bladestorm ability he can use it but cant spin like blademaster do...
 
Ok the thing with dummy unit working...thx for that :)
Now i have one more question....can i somehow make hero to do bladestorm but not to be Blademaster model file...if u understand me :D
If u dont than....I need another hero to do bladestorm with the same effect...but if i set him bladestorm ability he can use it but cant spin like blademaster do...

you'd need to change the whole bone structure of the model, aka you can't do it without creating a whole new model
 
Well it's like he said you need to rebone the whole model for a bladestorm effect to work.

But some custom made models have a special animation used for Bladestorm like abilities, I don't remember the name of the animation but it will probably work with any model that has a sword, if the modeller decided to place in the animation that is.
 
I found it in spells section :)
But the spining lasts only for 1 or 2 secs...can i somehow improve spining time in object manager...or i need to modify that effect model :D ?
 
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