- Joined
- Jan 12, 2011
- Messages
- 1,522
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Move Attack
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Events
- Unit - A unit Begins casting an ability
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Conditions
- (Ability being cast) Equal to (==) Attack Move
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Actions
- Set TempAttack = (Target point of ability being cast)
- Set TempGroup = (Units owned by (Owner of (Triggering unit)) of type (Unit-type of (Triggering unit)))
- Unit Group - Pick every unit in TempGroup and do (Unit - Order (Picked unit) to Attack-Move To TempAttack)
- Custom script: call RemoveLocation(udg_TempAttack)
- Custom script: call DestroyGroup(udg_TempGroup)
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Events
But i don't want it to select ALL units in the map just the units currently in your selection, for example you have a 12 unit selection and you highlight the grunts and use the ability (it's based on far sight so you can click anywhere) when you use it, it should only send the current highlighted grunts but instead it sends every grunt in the map...