- Joined
- Feb 18, 2010
- Messages
- 42
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Wild Growth
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Actions
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Set WildGrowthPoint = (Position of (Casting unit))
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Set TempGroup = (Units within 300.00 of WildGrowthPoint matching (((Matching unit) belongs to an enemy of Player 12 (Brown)) Equal to True))
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Unit Group - Pick every unit in TempGroup and do (Actions)
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Loop - Actions
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Unit - Create 1 Dummy [Wild GRowth] for (Owner of (Triggering unit)) at WildGrowthPoint facing 0.00 degrees
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Unit - Add a 2.00 second Generic expiration timer to (Last created unit)
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Unit - Order (Last created unit) to Human Priest - Inner Fire (Picked unit)
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Custom script: call DestroyGroup (udg_TempGroup)
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Custom script: call RemoveLocation (udg_WildGrowthPoint)
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