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There are some issues that needs fixing:
Please change the collision shape from boxes to spheres, as boxes are used only for buildings (using them on units can cause selection bugs). I would also suggest not to put collision shapes on the horses...
Thanks, i already fixed it. About a morph anim, that would be complicated, it could be a cinematic animation maybe, horses leaving the car behind can be portrayed using triggers by spawnning packed horses in front of the wagon and morph it into a no horses wagon.
Please change the collision shape from boxes to spheres, as boxes are used only for buildings (using them on units can cause selection bugs). I would also suggest not to put collision shapes on the horses since they are hidden by default.
Rename "Decay Bone Alternate" to "Decay Alternate"
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