Moderator
M
Moderator
21:05, 5th Jul 2014
Orcnet:
Orcnet:
Go'el;2540182 said:Ok... I'm sorry to say that, but this is really bad.
You didn't make a good job on your terrains, they're too weird, you should use a better tiles variation. At Chapter 1, I could control Antonidas and the Footman, and I could simply avoid that undead tower. At Chapter 2, I don't need of keys to open the gates, I simply destroyed them and run away. At Chapter 3, I gone to these two villages and that's also weird, why those humans were giants?! and Northrends (that little part) you mixed Village and Northrend doodads, that's too odd. At Chapter 4, we have to collect 6k of lumber, ok so far, but it's too weird to see the Undead being spawned instead of trained. At Chapter 5, I destroyed the Undead base (I didn't liked of that joke ) using only the heroes. At Chapter 6, well, this chapter is kinda of nice, but the first dialog's voices belongs to the 'A Request For Help' interlude. At Chapter 7, there's only Thrall and a Raider at the Orc's base, why?
The Interludes are too weird too, the first one, 'The Dawn of Chaos', the Undead are Gods? only 2 undeads/demons heroes at each Human and Orc bases destroyed them. In 'A Request For Help', the Raider disappeared, he is there and then, *PUFF*, he's not there anymore. At 'Retreat RETREAT!', I don't quite understand what happened, they are in Northrends running away from the Undead, and then they are in Dalaran... WTF?
Also, you used the Frostsabre map (Blizzard made) for ALL the Northrends' missions, you not even removed the neutral creeps.
This took me around 30 minutes to finish it.
Anyway, I'll give you 2/5, however you need to fix it.