How to Zoom Out in the Editor?: MAKE TERRAINING EASIER

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Hello everyone,

I am wondering if there is a means to zoom out in the Editor to get a broader view of the map. I am wanting to make a large maze and make it symmetrical so I have used the Copy/Paste/Flip terrain on the maze's 1st quadrant. However, when a single quadrant of the maze was too big, it was nigh impossible to line up the copy/pasted terrain because I couldn't see the boundaries of the brush. I spent an hours just gambling on what part of the black void to click.

Zooming out enough would just make the entire map and cursor black so I wonder if there is a way to view the map on a broader scale. If not, I guess it's just lots of tedious precise terraining for me. If there are other suggestions on how to make a large block of terrain symmetrical, that would also be a great help in creating this map.
 

Dr Super Good

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Scroll with the wheel. If it gets black, press CTRL + Scorll with the wheel. With CTRL you can control the black mask.
It is actually the Far Z you control. Anything beyond the Far Z is not rendered for performance reasons. Look diagonally from corner to corner on a 480*480 map and it is clear why they have it.
 
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