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How to Stop unit from being able to move?, I mean, when i use an item, to make item unable to move, (not pause), coz i want for it to be able to use items and similar, eh ?
In the last case he would first need to store the unit's base speed into an variable for later return, so it is much better to make an dummy unit with an custom entangling roots spell.
Entangle or reputing unit to old location would only work i think, -100% move speed is 1, and reducing speed with triggers is bugged. :S I will try with entangle, that should work just fine.
In the last case he would first need to store the unit's base speed into an variable for later return, so it is much better to make an dummy unit with an custom entangling roots spell.
I think it can be made by making that an Item has an ability something like Endurance Aura, but instead of making it increase movement speed, you can make it decrease (by holding shift and then pressing on the field makes you able to put negative numbers such as -1, -2.50, -1000... an so) and then you put it to decrease the movement speed, as much as you can to decrease it
I still don't completely understand what the starter of this thread is asking for. So, he wants to stop a unit from being able to move? But when? When it uses or when it carries an item? Please be a little more specific when you ask for something.
Simple way.
Set minmum movement speed in gameplay constants to 0.
Then make an ability that adds -1000 speed.
Add that ability to the unit and it will be stopped as its movement speed would be 0 so it can not move. Remove the ability and its movement speed would return back to normal.
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