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How to Stop unit from being able to move ?

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Level 19
Joined
Aug 24, 2007
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2,888
Dummy %100 slowing ability ?
Or entangling roots (cant attack)
or a trigger to take him to his old position every milisecond
 
Level 34
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May 1, 2008
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I think it can be made by making that an Item has an ability something like Endurance Aura, but instead of making it increase movement speed, you can make it decrease (by holding shift and then pressing on the field makes you able to put negative numbers such as -1, -2.50, -1000... an so) and then you put it to decrease the movement speed, as much as you can to decrease it
 
Level 9
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Oct 7, 2007
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I still don't completely understand what the starter of this thread is asking for. So, he wants to stop a unit from being able to move? But when? When it uses or when it carries an item? Please be a little more specific when you ask for something.
 

Dr Super Good

Spell Reviewer
Level 64
Joined
Jan 18, 2005
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27,258
Simple way.
Set minmum movement speed in gameplay constants to 0.
Then make an ability that adds -1000 speed.
Add that ability to the unit and it will be stopped as its movement speed would be 0 so it can not move. Remove the ability and its movement speed would return back to normal.
 
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