- Joined
- Sep 11, 2013
- Messages
- 467
Greetings!
I've made a spider spawn system where each spider must walk random on the map with attack - move.
The problem is that if i spawn the spider at neutral hostile(and i want that because i don't want to see red dots on minimap), the spider will attack/follow me only ~approx 1000 range and then he will go back in his last position and i don't like that.
If i spawn the same spider at, for exameple, player(23), the spider will attack me forever, and i like that. I don't want to change "creep aggro distance" because i don't want all the spiders to attack me. The acquisition range must be only 1000 range.
I don't know how to remove that guard position from neutral hostile spiders..
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If is impossible to solve that problem above and i'll be forced to use player (23), i have another question..
It is possible to make the minimap spider point another color, but not red. I don't want to confuse the spiders with the players..
The help will be appreciated!
I've made a spider spawn system where each spider must walk random on the map with attack - move.
The problem is that if i spawn the spider at neutral hostile(and i want that because i don't want to see red dots on minimap), the spider will attack/follow me only ~approx 1000 range and then he will go back in his last position and i don't like that.
If i spawn the same spider at, for exameple, player(23), the spider will attack me forever, and i like that. I don't want to change "creep aggro distance" because i don't want all the spiders to attack me. The acquisition range must be only 1000 range.
I don't know how to remove that guard position from neutral hostile spiders..
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AI - Ignore (Last created unit)'s guard position
--------------------------------------------
If is impossible to solve that problem above and i'll be forced to use player (23), i have another question..
It is possible to make the minimap spider point another color, but not red. I don't want to confuse the spiders with the players..
The help will be appreciated!